![]() Season 6 brought over 100 new cosmetic additions to the Halo: MCC, like animated visors, backpacks, new standard armor pieces, and animated nameplates. Some are mad there are additions to these old games at all. There were also a lot of bug fixes which you can see here.ģ43 have been doing a lot to make Halo: The Master Chief Collection a much more catered experience for the fanbase by updating old games and fixing bugs in a collection that is going on eight years, but there are still a lot of players within the community that aren’t happy yet. It’s a great way to keep players coming back and feeling like they can still unlock everything in the game’s customization menu, even if they don’t have the time to keep up with the challenges week to week.įinally, 343 added some quality of life updates to the MCC, as well as things like team changing in custom games, mouse and keyboard support for Xbox, and expanded audio options for different device inputs and outputs. One of the best new inclusions for players with limited time has to be the new Exchange system, which allows players to use excess points for season-exclusive items that have long since expired. I’m a little disappointed that Halo 3 and Halo: Combat Evolved didn’t also receive the new mode, but those games have received the bulk of the content from the past updates, so it’s fair. 343 also introduced a new game mode for Halo: Reach, Halo 2: Anniversary, and Halo 4, called Escalation, which plays a lot like Call of Duty’s Gun Game, where every kill earns the player a new weapon to use. The map isn’t necessarily new because it’s from an unreleased game called Halo: Online, but most people haven’t played it, so it counts. The biggest additions to the new season include the introduction of a new Halo 3 map called Waterfall. Season 6 of the MCC released recently but not without new controversies. It felt like a new era for these classic games. Halo 3 received its additions with the introduction of weapons skins and vehicle skins. The updates kept coming, and additional cosmetics arrived to Halo: Combat Evolved and Reach with the Halo 2 port. 343 wasn’t happy with leaving it to standard releases, though, as they began to add new content to old games with the port of Halo: Combat Evolved to PC.Ĭosmetics were introduced to the original Halo, and it was the first update the classic art style has ever had, opening the door to all sorts of directions that 343 could take the MCC. The games themselves played well, if not perfectly, but much better than they did when the MCC originally came out. The early seasons coincided with each Halo game release ported to the MCC PC version since 343 wanted to ensure that the PC port wasn’t a fiasco like the original Xbox One release. The challenge points could unlock cosmetics in Halo: Reach since the original credit system was removed. Challenges earned players extra experience and challenge points for completing tasks in PvP and PvE game modes. Seasons and challenges were a way to update the game periodically and keep people coming back. However, the significant and consistent updates didn’t start until the PC port was out and introduced seasons. Spartan Ops came later to the collection, and matchmaking improved where players could cue up more than one Halo game at once to play without getting stuck in a search limbo. Since its launch, 343 has introduced two more games to the collection with Halo: ODST as the first big apology for the terrible initial launch and Halo Reach, which coincided with the PC port. If you haven’t tried to play Halo: MCC since its launch in 2014, you’ll be forgiven for not knowing how different the game is today. Though Halo: MCC was only ported to the PC in December 2019, the collection has evolved to become a platform dedicated to Halo fans. However, something has begun to change with Halo Infinite’s announcement, its new art style, and the PC’s MCC port, with the promise of continued support for both Xbox and PC for the foreseeable future.Ī New Port Brings With It New Life Source: This along with the lackluster release from Halo 5: Guardians compared to past entries, meant that the Halo community’s trust was beginning to wane in 343. Nevertheless, the patches would keep coming to make the game stable, even if the MCC was quickly losing steam. Developer 343 Industries began to release patches to help fix the collection, but numbers quickly began to drop as frustration began to set in. People would sit in matchmaking lobbies for long periods and never find any matches despite a large player base at launch. ![]() Launching in 2014 with many issues, from crashes to buggy matchmaking to improper handling of legacy content, for many fans, it was a huge letdown. Halo: The Master Chief Collection is one of gaming’s biggest comeback stories.
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